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  • Kinect priced at $150, includes Kinect Adventures
      The question of Kinect pricing is over ... insomuch as there was any question. As was widely assumed – and widely listed...
  • Twisted Metal crashes onto PS3 in 2011
    David Jaffe just emerged onstage at the PlayStation keynote...

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We're no good with screwdrivers -- OK, well, some of us are -- so we'd probably never attempt to mod our shiny new 4GB Xbox 360 S by fitting an old hard drive in it. If you're braver than us (very likely), feel free to check out the step-by-step guide past the break, which pulls back the curtain on the magical process of techno-wizardy fueling this hybrid of form and frugality.

Of course, it goes without saying that this will totally void your warranty, but we thought we'd say it anyway. [Thanks, Sidd]

Xbox 360

"Peripherals for Kinect? How does that work?" you might be asking yourself. First, we would point out that every article of clothing you own is technically a Kinect peripheral. Second, the first Kinect peripherals from PDP aren't the kind you might expect. Rather than offering up plastic tennis rackets or lightsabers, PDP has announced a line of products (first glimpsed at E3) to help consumers mount their new Kinect in various situations.
  • Wall Mount - $14.99
  • TV Mount - $39.99
  • Extension Cable - $49.99(!)
  • Floor Stand - $29.99
We suppose some people might spend $40 on the VESA standard TV mount, though you could accomplish the same task with $5 worth of Velcro. The floor stand might prove useful, however, as it keeps the unit "above the floor to help protect the Kinect for Xbox 360 from foot traffic and dirt." We might suggest the off-brand version of the floor stand, though. It's called a table. PDP's Kinect products will be available this November.

Xbox 360

And just like that, SCEA has begun sending out invites for a Dead Nation beta. We're not entirely sure what online functionality the beta is testing, especially considering the rather lax requirements for the program -- "All you need to do is make sure you are signed in to the PSN while trying to kill as many dirt-ridden flesh sacks as possible!"

The beta is currently ongoing, and will end on September 3, giving invitees over a week of playtime. The invites appear to have been sent randomly, so check your e-mail (and your spam filters) to see if Sony has invited you into this unexpected preview event.

Playstation 3


EA Standing Up To Medal Of Honor Pressure The UK's Secretary of State for Defence Liam Fox called for the ban of Medal of Honor for being "tasteless". He later defended his remarks. EA, the game's publisher, has now retorted.

EA Games president Frank Gibeau tells website Develop that Medal of Honor will not be altered due to the outcry of politicians or the media. Soldiers have opinions for and against the title.

The upcoming Medal of Honor features multiplayer that allows gamers to play as Taliban fighters. The game is set in Afghanistan.

"There's a lot of furore around games that take creative risks – like games that let you play terrorists in airports mowing down civilians," Gibeau told Develop, referencing Call of Duty: Modern Warfare 2.

"At EA we passionately believe games are an artform, and I don't know why films and books set in Afghanistan don't get flack, yet [games] do. Whether it's Red Badge Of Courage or The Hurt Locker, the media of its time can be a platform for the people who wish to tell their stories. Games are becoming that platform."

Gibeau continues, saying that EA anticipated the controversy "What's really important for us is that we partnered with the US military, and the Medal of Honor Society as well. We've gone out of our way to produce the best story for the game."

One of the worst things about controversies like this is that they cast aside something truly important: Is this a good game?

Playstation 3

I walked in on this bit of performance dance taking place at Playstation's GamesCom booth. What game is it for? Who knows, who cares?

Playstation 3


Kinect Controls Work Great... in a BubbleThe idea of controlling your console with gestures in a neat concept, but it also comes with a slew of technical challenges.

At the top of the list of issues that Microsoft's Kinect controller for the Xbox 360 faces is the problem of interference from people not in the virtual driver's seat of the console.

What happens when you're trying to control the Xbox 360 with gestures and someone walks in front of you or behind you? Right now? Things go haywire, but the person demonstrating the technology to me at last week's GamesCom said that they are still tweaking the interface.

Here's how it's supposed to work:

To get the console's attention you hold your hand up in front of you until a circular bar fills, which cedes control of the console's dashboard to your gestures. Then you can swipe your hand back and forth to slip through the options of the console and select items by holding your hand over your choice.

I also tried out controlling a movie with Kinect, slipping back and forth through the film in fast forward or rewind effortlessly.

But that's how it works without interference.

Near the tail end of my demonstration, as I was sitting on a couch slipping through the dashboard, the controls suddenly went crazy. The person showing me the console was confused initially, thinking that I was deliberately ignoring his suggestions on how to control things. The feint light marking where my hand was shot up and down on the screen wildly, jerking to the left and right.

The guy told me to hold my hand still, staring at the screen in front of me. "I am," I said. He looked over at me and scowled, starting to scan the audience behind me on the balcony above and the floor. Looking, I suspected, for someone in the flow of press who was deliberately messing with the demo. Then his face relaxed, as realization dawned on him.

Walking over to a man standing directly behind me with a camera, shooting the scene opposite the couch, the presenter asked him to step away from the couch. Apparently the small metal arm sticking out from the tripod mount for his camera had captured the attention of Kinect and was in full control of the demonstration.

That's a very bad sign, especially with Kinect due out in about three months. The fact that he couldn't tell me what Microsoft would be doing to resolve the issue was an even worse sign.

By far the most concerning thing, though, was how Microsoft was demonstrating the many Kinect games on the crowded GamesCom show floor. Where Sony and Nintendo were able to manage to conduct demonstrations of the Wii and Move motion gaming with nothing more than a rope to keep people back, Microsoft constructed full pods for people to go into and play the game, a thick layer of transparent plastic between them and any external movement.

Xbox 360

Just one year after launching a retail portal for Xbox Live content, Amazon is "no longer selling Xbox Live Arcade game codes," according to a statement on the site's Xbox Live page. Following a prompt on the same page to buy Castle Crashers for Xbox 360, for example, shoppers will find the item listed as "Currently unavailable," with a notice adding, "We don't know when or if this item will be available again."

It's unclear why Amazon discontinued its Xbox Live program, considering the retailer continues to sell codes for games on PlayStation Network and Nintendo's WiiWare service. "You can continue to purchase Xbox Live points on Amazon.com and those points can be redeemed through your Xbox 360 console to purchase any of the games that were previously available," Amazon notes. (Those points can also be redeemed through the Xbox.com Marketplace, which does not offer standalone content codes for sale.)

In related news, Microsoft has partnered with GameStop to sell Xbox Live content codes in stores. Following a recent trial, codes for more than 45 downloadable games and add-ons will be offered in the retailer's locations nationwide, including the XBLA Summer of Arcade selection Lara Croft and the Guardian of Light. With supposedly only "15 percent" of gamers buying downloadable games, GameStop President Tony Bartel told USA Today's Game Hunters that "the marketing and selling of downloadable content in store as a meaningful way to participate and expand the sales of digital content, providing the customer with a richer gaming experience." Essentially, the brick-and-mortar exposure should make more people aware that downloadable games exist in the first place -- something Amazon.com might not do so well.

Xbox 360

If you're one of what must be millions of PS3 owners who has already dropped three large on on a Bravia 3DTV, you've already experienced a small taste of MotorStorm: Pacific Rift in 3D as part of the demo pack Sony gifted you. Good news for you: The experience doesn't end there. As part of tomorrow's PlayStation Store update, Sony is making available MotorStorm 3D Rift, a more substantial 3D-ified release of the game, featuring 10 courses, each linked to a specific event type. Oh, and it'll run on those old-fashioned 2D televisions, too -- like anyone uses those anymore!

The price of admission for this thrill ride: $10. The price of the game running in 3D: 30 frames per second.

Playstation 3

Playstation 3

Playstation 3

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